Publications

 

Please find below a selection of publications in connection with each of the technologies

COSPATIAL

Battocchi A., Pianesi F., Zancanaro M., Tomasini D., Esposito G., Venuti V., Ben-Sasson A., Gal E., Weiss P. L. (2009) ‘Collaborative Puzzle Game: a Tabletop Interactive Game for Fostering Collaboration in Children with Autism Spectrum Disorders (ASD)’. In Proceedings of Interactive Tabletops and Surfaces ITIS 2009, Banff.

Battocchi, A.; Esposito, G.; Ben-Sasson, A.; Gal, E.; Pianesi, F.; Venuti, P.; Weiss, P.L..(2009)  ‘The Collaborative Puzzle Game: An Interactive Activity for Fostering Collaboration in Children with Autism Spectrum Disorder’. In Proceedings of the 8th International Meeting for Autism Research (IMFAR), Chicago, Illinois.

Cobb, S. (2012) Involving users in design of interactive technology Invited keynote presentation at 6th Cambridge Workshop on Universal Access and Assistive Technology(CWUAAT), University of Cambridge, UK.

Cobb, S., Millen, L., Hawkins, T. and Wilson, J.R. (in preparation). ‘Design and Development of 3D-Interactive Environments for Special Needs Education’. Chapter to appear in Hale, K. and Stanney, K. (Eds), Handbook of Virtual Environments (2nd Edition), to be published by CRC Press in 2013.

Cobb S., Parsons S., Millen L., Eastgate R., Glover T. (2010) ‘Design and development of collaborative technology for children with autism: COSPATIAL’. In the proceedings of INTED2010 (International Technology, Education and Development Conference) Valencia: Spain.

Cobb S.V.C., Parsons S., Weiss P.L., Bauminger N., Zancanaro M., Millen L., Garib-Penna S., Gal E., Eden S., Giusti L. & Glover T. (2010) ‘An integrative approach for designing collaborative technologies for social competence training in children with autism spectrum conditions’. Poster presented at 8th ICDVRAT International Conference Series on Disability, Virtual Reality and Associated Technologies. Viña del Mar / Valparaíso, Chile.

Eden, S., Weiss, P. L., Gal, E. and Zancanaro, M. (2011) ‘Social competence training for children on the autism spectrum disorder using multi-touch tabletop surface: A usability study’, Joint Virtual Reality Conference, Nottingham UK.

Gal, E. (2012) ‘Collaborative technologies for enhancing social involvement of children with Autism Spectrum Disorders’. Invited presentation to the National Health Department meeting. Tel Aviv, Israel.

Gal, E. (2012) ‘The use of Innovative technologies for enhancing collaboration in people with ASD’. Invited presentation at the Occupational therapy Autism Spectrum Disorders workshop, The Hebrew University, Jerusalem.

Gal, E., Eden, S., Zancanaro, M. and Weiss, P.L. (2012) ‘Collaborative Collocated Technologies to Promote Social Communication in Children with HFASD’. Presented at IMFAR 2012 – Annual Meeting of International Society for Autism Research. Toronoto.

Gal, E., Weiss, P.L. (2011) ‘Using innovative technologies as therapeutic and educational tools for children with Autism Spectrum Disorder’. Israeli Journal of Occupational Therapy, 20: E35-55, 2011.

Garib-Penna, S. & Parsons, S.(2011) ‘Collaboration and Perspective-Taking in Collaborative Virtual Environments by Young People with Autism Spectrum Conditions: A Pilot Study’. Poster presentation and technology demonstration at the International Meeting for Autism Research (IMFAR) San Diego, USA.

Giusti L. Zancanaro M., Gal E. Weiss P.L. (2011) Dimensions of Collaboration on a Tabletop Interface for Children with Autism Spectrum Disorder. In Proceedings of the ACM CHI Conference on Human Factors in Computing Systems - CHI2011. Vancouver, BC.

Hourcade, J P and Millen, L. (in press) Working with teachers and children to develop technology for use in education. Chapter to appear in S.Cobb and B. Lange (Eds) Virtual Reality Technologies: Design, Tools, Methodologies, and Analysis. Volume 4, of the book series Virtual Reality Technologies for Health and Clinical Applications, edited by Paul Sharkey. Springer: New York.

Massimo Zancanaro 2012) ‘Constructive misunderstandings: a computer scientist’s report on the design of collaborative technologies for children on the autism spectrum’. Invited talk at ICare4Autism, Jerusalem.

Massimo Zancanaro (2011) ‘Constructive misunderstandings: a computer scientist’s report on the design of collaborative technologies for children on the autism spectrum’. Invited keynote at VRIC 2011 Laval, France.

Millen, L., Cobb, S., Patel, H. and Glover, T. (2012) ‘A collaborative virtual environment for conducting design sessions with students with autism spectrum conditions’. Abstracted accepted for full paper presentation at ICDVRAT 2012, Laval, France. 

Millen, L., Cobb, S.V.G. & Patel, H (2011). Participatory design approach with children with autism, To appear in the special issue of the International Journal on Disability and Human Development (IJDHD).

Millen, L., Cobb, S.V.G. & Patel, H (2010) ‘Participatory design with children with autism: the development of collaborative virtual environments’, Proceedings of the 8th Intl Conference on Disability, Virtual Reality and Associated Technologies, P M Sharkey, J Sanchez (Eds), pp. 93-102, Viña del Mar/Valparaíso, Chile, 31 Aug. – 2 Sept. 2010.

Millen, L., Edlin-White, R. & Cobb, S.V.C. (2010) The Development of Educational Collaborative Virtual Environments for Children with Autism. In the proceedings of the 5th Cambridge Workshop on Universal Access and Assistive Technology, Cambridge.

Parsons, S.(2012) Communication and Social Participation: Collaborative Technologies for Interaction And Learning – the COSPATIAL project. Invited presentation at the 1st International Conference on Autism Spectrum Disorder: from clinical practice to educational provision, University of Galway, Ireland.

Parsons, S. (2011) Applying CBT principles and techniques to interactive technologies for supporting social competence in children on the autism spectrum: the COSPATIAL project. Invited symposium presentation at the BABCP conference, Guildford, Surrey.

Parsons, S.(2011) Communication and Social Participation: Collaborative Technologies for Interaction And Learning – the COSPATIAL project. Invited presentation to the ICT coordinators for the National Autistic Society schools

Parsons, S. (2010) Virtual Reality Technologies for social skills and learning for children and young people on the autism spectrum. Institute of Education, London, February 11th, 2010 & University of Exeter.

Parsons, S., Bauminger, N., Cobb, S., Gal, E., Glover, T., Weiss, P.L., Zancanaro, M., Millen, L., & Garib-Penna, S. (2010) Communication and Social Participation: Collaborative Technologies for Interaction And Learning - the COSPATIAL project. Proceedings of the 9th International Congress Autism-Europe, Catania, Sicily.

Parsons, S. Bauminger, N., Cobb, S., Gal, E., Glover, T., Weiss, P.L. Zancanaro, M., Eden, S., Garib-Penna, S., Hawkins, T., Millen, L., & Rietdijk, W. (2012) Collaborative Technologies for supporting social conversation and collaboration in the classroom: overview and findings of the COSPATIAL project. 1st International Conference on Innovative Technologies for Autism Spectrum Disorders. ASD: Tools, Trends and Testimonials in Valencia, Spain.

Parsons, S. and Cobb, S. (2011). State-of-the art of Virtual Reality technologies for children on the autism spectrum. European Journal of Special Needs Education (EJSNE). 26, (3), 355-366. (http://dx.doi.org/10.1080/08856257.2011.593831)

Parsons, S. & Guldberg, K. (2011) ’10,000 lines of code vs. supporting children’s learning’: Designing and evaluating innovative technologies for children with autism in real-world classrooms. Invited presentation for the ESRC National Centre for Research Methods, Southampton.

Parsons, S., Millen, L., Garib-Penna, S. & Cobb, S. (2011) Participatory design in the development of innovative technologies for children and young people on the autism spectrum: the COSPATIAL project. Journal of Assistive Technologies, 5(1), 29-34.

Parsons, S., Millen, L., Garib-Penna, S. and Cobb, S. (2011). Participatory design in the development of innovative technologies for children and young people on the autism spectrum: the COSPATIAL project. Journal of Assistive Technologies (JAT), Vol. 5, Issue 1, March, 29-34.

Weiss, P.L. (2011) Application of colocated technologies for rehabilitation - Advisory Board of the University of Southern California Rehabilitation Engineering and Research Committee.

Weiss, P.L., Cobb, S., Gal, E., Millen, L., Hawkins, T., Glover, T., Sanassy, D., S. Eden, Giusti, L., and Zancanaro, M. (2011) Usability of Technology Supported Social Competence Training for Children on the Autism Spectrum. International Conference on Virtual Rehabilitation, Zurich, Switzerland.

Weiss, P.L., Gal, E., Eden, S., Bauminger, N., Zancanaro, M. (2012) Applying Participatory Design to Develop Technology for Autism. Invited talk at ICare4Autism, Jerusalem.

Weiss, P.L., Gal, E., S. Eden, Giusti, L., and Zancanaro, M. (2011) Usability of a Multi-Touch Tabletop Surface to Enhance Social Competence Training for Children with Autism Spectrum Disorder. Annual Conference of the Open University CHAIS Center.

Zancanaro, M.; Battocchi, A.; Bauminger, N.; Gal, E.; Ben-Sasson, A.; Pianesi, F.; Tomasini, D.; Weiss, P.L. (2009). Demonstration of a Collaborative Interface to Promote Positive Social Interaction Skills by High and Low Functioning Children with Autistic Spectrum Disorder (ASD). In Proceedings of the 8th International Meeting for Autism Research (IMFAR), Chicago, Illinois.

Zancanaro M., Giusti L., Gal E., Weiss P.L (2011) Three Around a Table: the Facilitator Role in a Co-Located Interface for Social Competence Training of Children with Autism Spectrum Disorder. In Proceedings of 13th IFIP TC13 Conference on Human-Computer Interaction - INTERACT2011, Lisbon Portugal

Zancanaro M., Weiss P.L, Gal E., Bauminger N., Parsons S., Cobb S. (2010) Teaching Social Competence: In Search of Design Patterns. In Proceedings of the ACM Conference on Interaction Design for Children - IDC2010, Barcellona (Spain).

ECHOES

Alcorn, Pain, & Good. (2012). Using surprising events in a virtual environment to trigger spontaneous social interactions from children on the autism spectrum. Poster presented at the SICSA PhD student conference, Glasgow, UK.

Alcorn, Pain, Good, & Rajendran. (2012) Surprising Events within a Virtual Environment: A Catalyst for the Initiation of Spontaneous Social Interactions by Children with ASD. Poster presented at the Innovative Technologies Demonstration Session, International Meeting for Autism Research, Toronto, Canada.

Alcorn, Pain Rajendran, Smith, Lemon, Porayska-Pomsta, Foster, Avramides, Frauenberger, Bernardini, (2011) Social Communication between Virtual Characters and Children with Autism. 15th International Conference on Artificial Intelligence in Education.

Alcorn, Pain, Rajendran, Smith, Lemon, Porayska-Pomsta, Foster, Avramides, Frauenberger, Bernardini (2011) Social Communication between Virtual Characters and Children with Autism. G. Biswas et al. (Eds.): AIED 2011, LNAI 6738, pp. 7–14.

Avramides, Bernardini, Chen, Frauenberger, Foster, Lemon, Porayska-Pomsta (2010). ECHOES: Technology-Enhanced Learning for Exploring and Improving Social Interaction Skills. Proceedings of CogSys

Avramides, K., Bernardini, S. Foster, M.E., Frauenberger, C., Kossyvaki, L. and Mademtzi, M. (in press) State-of-the-art in TEL to support social communication skill development in children with autism: A multi-disciplinary review, International Journal of Technology Enhanced Learning.

Bernardini, Porayska-Pomsta, Smith, and Avramides (2012). Building Autonomous Social Partners for Autistic Children. IVA 2012, Y. Nakano et al. (Eds.), LNAI 7502, pp. 46--52. Springer, Heidelberg.

Farrow & Lemon. (2011). Adding Sign Language Animation to the ECHOES Multimodal Technology Enhanced Learning Environment. Second International Workshop on Sign Language Translation and Avatar Technology (SLTAT). Dundee, UK.

Frauenberger, Good & Alcorn A. (2012). Challenges, Opportunities and Future Perspectives in Including Children with Disabilities in the Design of Interactive Technology. Proceedings of the 12th International Conference on Interaction Design and Children, Interactive Technologies for Children with Special Needs Workshop.

Frauenberger, Good, Alcorn, & Pain. (2012). Supporting the Design Contributions of Children With Autism Spectrum Conditions. Proceedings of the 12th International Conference on Interaction Design and Children.

Frauenberger, Good, and Keay-Bright (2011). Designing technology for children with special needs - bridging perspectives through participatory design. CoDesign: International Journal of CoCreation in Design and the Arts. 7: 1-28.

Frauenberger, Good, Keay-Bright (2010). Phenomenology, a framework for Participatory Design. Proceedings of the 11th Participatory Design Conference.

Frauenberger, Good, Keay-Bright, and Pain. (2012).Interpreting input from children: A designerly approach. Accepted for publication at the 30th International Conference on Human Factors in Computing Systems (CHI 2012).

Guldberg & Keay-Bright (2010). Applying Principles for Best Autism Practice in the Development of a Technology Enhanced Learning Environment for Children on the Autism Spectrum. Future for Autism IX International Congress Autism-Europe.

Keay-Bright & Guldberg (2010). ECHOES: Improving Children’s Social Interaction through Exploratory Learning in a Multimodal Environment. The Education Show, NEC.

Keay-Bright & Porayska-Pomsta (2010). ECHOES: Improving Children’s Social Interaction through Exploratory Learning in a Multimodal Environment.NASEN: BETT 2010.

Menzies, Waller, and Pain. (2011). Promoting sharing behaviours in children through the use of a customised novel computer system, SIGACCES Newsletter (2011), 99, pp.30-36. January, Orlando, USA (doi 10.1145.1948959.

Menzies, Waller, Pain. (2011). Interaction of children with Autism with a Virtual Character. Paper presented at Digital Futures 2011, Newcastle 15-17 November

Menzies, Waller, Pain. (2011). Peer Interviews: An Adapted Methodology for Contextual Understanding in User-Centred Design, Poster accepted for presentation in ASSETS '11: The 13th International ACM SIGACCESS Conference on Computers and Accessibility.

Menzies, Waller, and Pain. (2010) A learning environment for social interaction in children with asperger syndrome and users of AAC, 14th Biennial Conference of the International Society for Augmentative and Alternative Communication (2010), pp.115. Barcelona, Spain, 24-29 July. ISBN: 978 0 9684186 9 7

Menzies, Waller A, Pain H. (2010). Promoting sharing behaviours in children through the use of a customised novel computer system. Doctoral Consortium of the 12th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) (Orlando, Florida, USA, October 25 - 27, 2010).

Menzies, Waller, Pain. (2010). The provision of a learning environment for social communication and interaction in children with Asperger Syndrome and users of AAC. 14th Biennial Conference of the International Society for Augmentative and Alternative Communication, pp.182. Barcelona, Spain 24-29 July.

Menzies, Waller, Pain. (2009). Customising an interactive narrative intervention to improve prosocial sharing behaviours in children aged 5-7 years with Asperger Syndrome. 1st Annual SICSA PhD Conference (St Andrews, Scotland, June 3, 2009).

Porayska-Pomsta, Bernardini, Rajendran (2009). Embodiment as a means for Scaffolding Young Children's Social Skill Acquisition. 8th International Conference on Interaction Design and Children.

Porayska-Pomsta, Frauenberger, Pain, Rajendran, Smith, Menzies, Alcorn, Wass, Bernardini, Avramides, Keay-Bright, Chen, Waller, Good & Lemon (2012). Developing technology for autism: an interdisciplinary approach. Personal and Ubiquitous Computing, Vol. 16, Issue 2.

Rajendran, Acorn, Pain, Lemon, Porayska-Pomsta, Foster Frauenberger, C. (2011) Exploring Responses of Children with ASD to a Virtual Character in the ECHOES Technology-Enhanced Learning Environment. International Meeting for Autism Research May 2011.

Rajendran, Alcorn, Pain, Lemon, Porayska-Pomsta, Foster, Frauenberger. (2011). Exploring Responses of Children with ASD to a Virtual Character In the ECHOES Technology Enhanced Learning Environment. Poster presented at the Innovative Technologies Demonstration Session, International Meeting for Autism Research, San Diego CA

Reactickles and Somantics

Keay-Bright, W. (2011) Designing Interaction Though Sound and Movement with Children on the Autistic Spectrum, Proceedings title: Arts and Technology, Second International Conference, ArtsIT 2011, Lecture Notes of the); http://www.springer.com/computer/media+design/book/978-3-642-11576-9 Publisher: Springer USB Proceedings ISBN: 978-1-936968-38-1

Keay-Bright, W. (2009) ReacTickles: Playful interaction with Information Communication Technologies, International Journal of Art & Technology, 2 (1/2): 133-151. DOI: 10.1504/IJART.2009.024063

Keay-Bright, W. (2008) ‘ReacTickles Global: A Non-Textual Mobile & Networked Play Space’, In the Proceedings of the Participatory Design Conference, CPSR/ACM, Indiana University ISBN 978-0-9818561-0-0, pp.258- 261

Keay-Bright, W. (2008) ‘The Reactive Colours project: Embodied Technologies’, in a Future of Creative Technologies special edition of the Journal of the Institute of Creative Technologies, Volume 1, ISSN 1757-7934, pp.18-21

Keay-Bright, W. (2007) ‘Can computers create relaxation? Designing Reactickles software with children on the autistic spectrum’, CoDesign, 3 (2): 97 – 110.

Keay-Bright, W. (2007) ‘Dancing with Disorder: Design, Discourse and Disaster’. 7th European Academy of Design Conference. Published conference proceedings.

Keay-Bright, W. (2007) The Reactive Colours project: demonstrating participatory and collaborative design methods for the creation of software for autistic children. Design Principles and Practices: An International Journal, 1 (2): 7-16. *Won Award for Excellence in Design

Keay-Bright, W. (2006) Reactivities: Autism and Play. Digital Creativity, 17 (3): 149-156.

Keay-Bright, W., Howarth I.C., (2011) Is Simplicity the Key to Engagement for Children on the Autism Spectrum, Personal and Ubiquitous Computing, Theme Issue on Technology for Autism, Springer March/April DOI: 10.1007/s00779-011-0381-5

Keay-Bright, W. Lewis, J.G., (2011) Co-Creating Tools for Touch: applying an inspire-create-play-appropriate methodology for the ideation of therapeutic technologies, conference paper for Include, 2011 published in proceedings ISBN 978-1-907342-29-5. This paper was awarded Best Innovation in Inclusive Design * Awarded Best Innovation in Inclusive Design

Walker,D.J., Keay-Bright, W. and Cobner, D. (2012), Eds. A.J. Spink, F. Grieco, O.E. Krips, L.W.S. Loijens, L.P.J.J. Noldus, and P.H. Zimmerman. Autism and Somantics: Capturing Behaviour In The Wild, Proceedings of Measuring Behavior 2012 (Utrecht, The Netherlands, August 28-31, 2012) http://www.measuringbehavior.org/files/2012/ProceedingsPDF(website)/General%20Sessions/Measurement%20of%20Human%20Behavior%20and%20Interaction%20in%20Natural%20Contexts/Walker_et_al_MB2012.pdf